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Just to expand on '3D' a bit. The application here is likely battlefield simulation rather than content creation as with Blender. The simulation could be in nov
by KineticLensman 4y ago
Just to expand on '3D' a bit. The application here is likely battlefield simulation rather than content creation as with Blender. The simulation could be in novel areas where exiting sims don't have pre-existing libraries of assets (e.g. meshes, textures and behaviours for military platforms) and / or to allow access to third party products that are integrated with Unity, e.g. AR/VR headsets.
For traditional battlefield sim, Unity has hard competition from systems such as VBS that have extensive asset libraries and multiple training solutions delivered to western militaries over the last decade or so.