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You'll have to aim for really small game dev companies, if not start your own, to have creative input that's outside of the technical role you have. Game dev is
by FieryTransition 4y ago
You'll have to aim for really small game dev companies, if not start your own, to have creative input that's outside of the technical role you have. Game dev is just as unromantic as fintech, once you get to a bigger project and the natural separation of concerns happens. sadly, which is why I personally dropped it when I did game dev. I was hired mainly for my computer science knowledge even though they said I could have input on other things. But you don't have a say over the others usually, since they are more experienced and there isn't time to make mistakes you can learn from. You're busy implementing stuff on a deadline as usual in dev. I wanted more creative control over the process, since I realized that was just as important to me, if not more. The small things I did where well received, so it was not that I had bad taste. So that was not for me, so be careful if you're hired for your expertise, it's going to be hard to do other things than that in a busy company, no matter what they say.