3 ms·
Last we played, the "send from one base to another" building (I forgot the name) worked much faster when you were in the sending base instead of the receiving o
by MauranKilom 4y ago
Last we played, the "send from one base to another" building (I forgot the name) worked much faster when you were in the sending base instead of the receiving one. So when topping off resources before launching to an adjacent map, it would usually be most efficient for everyone to hop to the resource-sending base for a minute and then hop back to the (now fully-supplied) bridgehead, then finally launch to the new map.
In this case it's more the game design that's questionable (why does stuff behave so differently based on whether or not we are in the map?), but there simply are occasions where you have to check or fix something real quick, and requiring everyone to more or less stand by in those situations is pretty dull.