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I think those big models all had visual input and therefore understand what they're seeing. You don't really need this for game AIs, it could make those models
by LeanderK 4y ago
I think those big models all had visual input and therefore understand what they're seeing. You don't really need this for game AIs, it could make those models drastically smaller.
- mtlmtlmtlmtl 4y agoMaybe, but you'll still be pretty damn limited in terms of access to the GPU. Games generally tend to push the graphics to the limit. You could make a graphically very simple game and put most of your GPU compute into AI. I'd be interested in seeing a space like that explored for sure. For graphics intensive games though, you either want something that can get by on the CPU or in future maybe TPUs will become common enough in consumer PCs so you could offload your AI onto that and still keep the GPU for fancy graphics.