3 ms·
While it is actually ridiculous for the games you mentioned, it makes sense for certain FPS/Racing games. Plus, common asset sharing isn't the only thing. Distr
by whoami_nr 4y ago
While it is actually ridiculous for the games you mentioned, it makes sense for certain FPS/Racing games. Plus, common asset sharing isn't the only thing. Distributed infra for certain cross game modules also make a lot of sense. I wrote[1] a small post summarizing all possible use cases of putting game assets/game itself on-chain.
[1]https://rnikhil.com/2022/06/27/web3-gaming.html https://rnikhil.com/2022/06/27/web3-gaming.html