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The interesting primitives are: add mul fma sqrt. All of these are mandated by ieee-754 to be correctly rounded. While gpus have been found to cut corners in
by moonchild 4y ago
The interesting primitives are: add mul fma sqrt. All of these are mandated by ieee-754 to be correctly rounded. While gpus have been found to cut corners in the past, I wouldn't worry too much about it.