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Anyone familiar with the disastrous history of Final Cut Pro X will simply say ‘well, that makes sense’. Final Cut Pro X’s initial release could not be interpr
by lostgame 4y ago
Anyone familiar with the disastrous history of Final Cut Pro X will simply say ‘well, that makes sense’.
Final Cut Pro X’s initial release could not be interpreted as anything but completely disrespectful and ignorant of the needs of 7’s extremely loyal user base.
Directors and editors would potentially lose hundreds to thousands of dollars on invested plugins for 7 only to find none of them would work for this ‘upgrade’.
Previously existing project files from 7 no longer worked with X, meaning there was no way to take advantage of any of the ‘new features’ (everything was a downgrade, realistically) with old projects.
FCPX is one of the biggest black marks on Apple’s long history of dealing with the creative market they claimed to prioritize.
The introduction was shameful at best.
It’s alright now, but they’ll never recover in the industry. We’re over it.
I have industry friends who still did the same (using FCP7) for years before eventually just switching to DaVinci or Premiere.
There are also serious issues with FCPX and the broadcast standard - meaning using FCPX in broadcast television, etc - a lot of industry standards - is a lot tougher. This issue was only acknowledged this year.
FCPX is one of the most baffling, poorly-thought-out product launches Apple ever attempted.
Similarly, at the time; iMovie’s release after ‘iMovie HD 6’ was as feature-rich as driving through the Canadian prairies. I really couldn’t understand the direction.