3 ms·
I really wish there was a Shapes-like library but in C++ and not Unity, in the style of Dear IMGUI. It would make game development in general much easier… (Thou
by cyber_kinetist 4y ago
I really wish there was a Shapes-like library but in C++ and not Unity, in the style of Dear IMGUI. It would make game development in general much easier… (Though it would have to be tied to render APIs like DX/GL/Vulkan because of the sheer amount of customized shaders that you need to write for it.)
- johnnyanmac 4y agoNanoVG is the closest thing I came across when I had a similar quesiton: https://github.com/memononen/NanoVG https://github.com/memononen/NanoVG unfortunately it doesn't seem like it's getting steady updates now unlike the last time I checked. But I imagine it's pretty mature at this point. There also seem to be ports in Metal/DX11 if you didn't want to be stuck in OpenGL.