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I'd have to agree with GP here. It wasn't at all obvious for almost anyone that Intel can get so quickly to the level of performance Arc offers. After decades o
by buran77 4y ago
I'd have to agree with GP here. It wasn't at all obvious for almost anyone that Intel can get so quickly to the level of performance Arc offers. After decades of bottom of the barrel iGPUs in a span of 2-3 years they went to decent iGPUs, and then decent dGPUs (according to those who touched them). That's quite an achievement in a market that all but solidified around the 1.5 incumbents.
- jjoonathan 4y ago> they went from decades of bottom of the barrel iGPUs Hah, I remember the time I spent a week dodging the software renderer to figure out why my shader wasn't working on an intel iGPU -- turns out that someone at intel decided to implement "float" with an 8 bit float. Not 8 byte, 8 bit. "Sure, we support floating point, what's the problem?"
- ncmncm 4y agoThey can use a 64k table in ROM for all 2-arg ops, and 256-entry tables for the rest!