3 ms·
Hi HN, I'm not the most proficient with shaders, but since I'm doing some experiment with meta balls [1] I've decided to implement them using GLSL. 1 - https:/
by atum47 4y ago
Hi HN, I'm not the most proficient with shaders, but since I'm doing some experiment with meta balls [1] I've decided to implement them using GLSL.
1 - https://news.ycombinator.com/item?id=32373498 https://news.ycombinator.com/item?id=32373498