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MantaRay: Open-Source Ray Tracer
- an1sotropy 4y agoAny connection this? http://mantawiki.sci.utah.edu/manta/Main_Page http://mantawiki.sci.utah.edu/manta/Main_Page
- boulos 4y agoNope. Just a name collision.
- zbird 4y agoThis is a great learning resource for sure, thank you.
- av3csr 4y agoSame person who wrote the petrol engine sound simulation, good stuff https://www.youtube.com/watch?v=RKT-sKtR970 https://www.youtube.com/watch?v=RKT-sKtR970
- vkazanov 4y agoIs it Windows-only? README only mentions building with Visual Studio
- mkl 4y agoThe Getting Started only mentions Visual Studio, but the README only mentions CMake: > This project was recently migrated to CMake and the setup instructions have changed. They will be updated here shortly.
- mkl 4y ago"Open-source" but no license? Maybe I'm just missing it (on mobile). Nice renders though.
- 9dev 4y agoNope, there is none. Not even mentioned on the Readme. Somehow people tend to forget the licensing aspect of Open Source, it’s not just putting your code on display
- arlcode 4y agoIn this case you are technically not even allowed to check it out in most jurisdiction. No license means no rights.
- dark-star 4y agoIf, by "most jurisdictions", you mean the US and maybe Canada/Australia... Because in "most jurisdictions" it's not actually illegal to look at things that have no license
- AndrewDucker 4y ago"Checking out" something means making a copy of it, not just looking at it.
- zokier 4y agoGithub ToS grants some permissions
- dagw 4y agoFrom the Github docs: "If you publish your source code in a public repository on GitHub, according to the Terms of Service, other users of GitHub.com have the right to view and fork your repository." So by using GitHub, he has implicitly 'signed over' some rights to other GitHub users.
- actionfromafar 4y ago
- hulitu 4y agoWill be nice a comparison with Povray.
- wiz21c 4y agoHow does it compare to Blender (in terms of quality of render) ? I ask because ray tracers have progressed so much that I don't know how to compare them anymore...
- capableweb 4y agoIn terms of quality, the difference between quality of ray tracing engines is mostly up to the user at this point. People who have zero experience with Manta Ray won't be able to do better renders than people with non-zero experience with Cycles, and vice-versa. Same goes if you use Renderman, V-ray, POV-Ray, Mental or any other renderer. In capable hands, they can all do absolutely wonderful renders, but again, mostly up to the user rather than the engine. In terms of user experience, if you're using Blender, it's much easier to use Cycles as it's already integrated in Blender, while Manta Ray is a standalone renderer.
- zokier 4y agoBlender is not itself a renderer. It comes with (at least) two built-in renderers, Eevee and Cycles, and can be interfaced to many others.