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How to build GUI apps for iOS and macOS with Rust ? Can this notarize apps made with other programming languages?
by xet7 4y ago
How to build GUI apps for iOS and macOS with Rust ?
Can this notarize apps made with other programming languages?
- norman784 4y agoAs far I can tell, you can compile the binary and sign your app. # From a Git checkout $ cargo run --bin rcodesign -- --help $ cargo install --bin rcodesign # Remote install. $ cargo install --git https://github.com/indygreg/PyOxidizer https://github.com/indygreg/PyOxidizer --branch main --bin rcodesign apple-codesign
- rvz 4y ago
- steveklabnik 4y agoYour parent is clearly answering the OP’s second question but not the first, come on. I’m aware of production iOS apps using Rust that are either: 1. Using rust for core logic but still using Swift/obj c for UI. 2. Pure Rust but don’t use native widgets. Like games or similar custom UI. That said it is in my understanding theoretically possible but I’m not aware of a paved cow path here. It’s also not my area of specialty though.
- TazeTSchnitzel 4y agoYou could use Qt and cross-compile.
- indygreg2 4y agorcodesign can sign and notarize applications written in any language. From rcodesign's perspective, Rust is an implementation detail of the tool itself.