4 ms·
Wow that looks massive. Is there any sort of fast-travel? How's the density, will you ever encounter other players if you're running around the countryside?
by Rebelgecko 4y ago
Wow that looks massive. Is there any sort of fast-travel? How's the density, will you ever encounter other players if you're running around the countryside?
- kibwen 4y agoThere's lots of ways to get around, though some are limited to certain guilds (classes), e.g. only witches can use broomsticks (with the risk of getting lost if your navigation skills aren't up to snuff), and only priests that specifically worship Hat can cast the spell that teleports you to the location of a random other player on the server (including someone who, for example, might have just been thrown into the River Ankh for failing to pay their Thieves Guild dues). I recall the most reliable method of getting around is the carriage system, where you just need to find a stop for the appropriate carriage (e.g. look at the above map for Ankh-Morpork for the Intercontinental Express carriage (if you can't find it, look for the gray circle on the central island), which will take you to any of the major cities listed in the table at https://dwwiki.mooo.com/wiki/Travel#Carriages_and_Ferries https://dwwiki.mooo.com/wiki/Travel#Carriages_and_Ferries ). As for encountering other players, a quick look tells me that there's around 50 other players online (a far cry from its heyday, but still active for a MUD in this day and age). You're likely to encounter other players spontaneously in the guild houses, but almost certainly never if you're just wandering the wilds. But there's a general chat if you just want to chill out (or at least I think there is, I haven't actually played in over a decade :P ).
- gregoryl 4y agoThe t-shop is exceptionally quick at taking you somewhere random, which I amusingly discovered several hours into my first character. IIRC the player run rescue service managed to get me back to AM.
- defanor 4y ago> and only priests that specifically worship Hat can cast the spell that teleports you to the location of a random other player on the server Actually anyone except for witches and wizards can use that ritual with a faith rod, as well as regular passaging (Divine Hand). And to add a few more methods: - The JPCT wizard spell (magic portals) is another common method of travel, available to anyone via scrolls (but more easily for wizards, who can remember it). - There's arcane transport for faster (though more expensive) travel, compared to carriages, especially between continents. - Some use L-space for travel, or follow Khepresh (an NPC Hat priest who visits random players). - The taxi system, with players moving other players around (for a small payment, free for newbies). 5 taxis online at the time of writing. - "Speedwalking" (client-side routing) is commonly used as well.