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Even before "Unreal" you could find the servers, check the ping, see the players' nicks, scores and statistics via browser in both "Quake" (technically: "QuakeW
by bgarbiak 15y ago
Even before "Unreal" you could find the servers, check the ping, see the players' nicks, scores and statistics via browser in both "Quake" (technically: "QuakeWorld") and "Quake 2".
The plugin to do that was called "QPlug"/"Q2Plug" and it was co-created by John Carmack himself.
Personally, I'm not a big fan of such solutions (Battlelog included) - mainly because switching between fullscreen game and browser is, in most cases, very jerky (although it has improved since "Unreal" times). Also, the difference between in-game and in-browser UX ruins the flow of the whole thing. Have to admit though that viewing friends, statistics, etc. through a web browser is very convenient.