2 ms·
This reminds me of Sherpa: http://www.panix.com/~sos/rpg/s4.html http://www.panix.com/~sos/rpg/s4.html
by BerislavLopac 4y ago
This reminds me of Sherpa: http://www.panix.com/~sos/rpg/s4.html http://www.panix.com/~sos/rpg/s4.html
- jmiskovic 4y agoAbout a year ago I tried to find a most elegant, distilled TTRPG. I was delighted with "Roll for shoes" rules: - Your character begins with a single starting skill Do Anything (1). - Any time you preform action that might fail, select a character skill that applies and roll that number of dices. The GM sets the target you are rolling against. - If you roll all sixes, your character learns a new skill specific to the attempted action, at proficiency one level higher than the one you used. - For every roll you fail you get 1 XP, which can be used up to eliminate a non-6 dice for purposes of skill advancement. - At the start of a game, roll to check if you have shoes.
- arispen 4y agowow thanks for this one!