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No idea, never needed it. At some point I decided I had no use for dedicated GPUs that justified dicking around with atrocious driver blobs. That might change i
by mtlmtlmtlmtl 4y ago
No idea, never needed it. At some point I decided I had no use for dedicated GPUs that justified dicking around with atrocious driver blobs. That might change in the future if I get more into ML though.
- galangalalgol 4y agoI get that, mostly I use them for dsp for software defined radios. The drivers for those are probably hard to compile as well. Depedencies on libusb often. Or dpdk for the nice ones.
- mtlmtlmtlmtl 4y agoI'm still holding out hope that Intel will put out a decent dGPU with a strong ML story within a few gens, with gloriously open source drivers. Recent news coming out of Intel the last week or so haven't been encouraging though. But I will remain a dreamer.
- scheme271 4y agoAMD is probably a better bet with ROCm although it's still pretty spotty right now in regards to support.
- mtlmtlmtlmtl 4y agoBtw, dunno much about software defined radios and such but I'm curious. Isn't this the kind of niche FPGAs are perfect for? Or do they not justify their cost in your use case?
- galangalalgol 4y agoPurchase price yes, development costs less so. Maybe I'm just bad at verilog but it takes me a lot longer to do the same thing compared to cuda or c++. Also the devtools are a big pain, and nothing is performance portable across device brands. Or even device classes. But yes, for high rate simple-ish dsp, fpga is awesome for performance and performance per watt.