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"Work of beauty" is relative. The field that we're talking about here is video game server browser design, which isn't exactly known for being cutting edge. In
by natesm 15y ago
"Work of beauty" is relative. The field that we're talking about here is video game server browser design, which isn't exactly known for being cutting edge. In general, game designers have almost always produced interfaces that are passable at best, because no one really cared. The only one I've used that was moderately decent was Valve's[1], the rest are a tacky mess with scrolling that barely works and filters restrictions that make it hard to find the game you actually want.
Battlelog is really good. It responds almost instantly. You can middle click open server info pages, then middle click open the stats for every player on that server. Updates don't require a patch to the client, just change the HTML and JS that Battlelog is sending out (this was already done to add queues when servers are full).
It could certainly have been done in game with embedded WebKit/IE or something though, prepackaging the plugin alongside. I don't really mind either approach, since Battlefield 3, for once, is a game on Windows that has absolutely no problem with the use of alt+tab.
[1] http://www.blogcdn.com/news.bigdownload.com/media/2008/11/left4deadserverbrowser.jpg http://www.blogcdn.com/news.bigdownload.com/media/2008/11/le...