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Draw a line. Then draw another. Write a for loop to draw the lines. Make them different widths. Now try different colors. Rotate the lines. Try making it recurs
by Jasper_ 4y ago
Draw a line. Then draw another. Write a for loop to draw the lines. Make them different widths. Now try different colors. Rotate the lines. Try making it recursive.
There's no tutorial, because it's a creative medium. Try shit out and see what you enjoy. If you're out of ideas, try recreating something else you've seen as closely as you can, to practice your craft. The mistakes you make along the journey will generate ideas for you.
- b3morales 4y agoThere's not going to be a tutorial for the exact result someone has in their head, yes. That doesn't mean there aren't resources to learn the tools and techniques, so that a person can understand how to achieve their desired result. We don't tell people to just throw some vegetables in a pan and expect ratatouille; or to pick up a trumpet and presto, they play jazz.
- Jasper_ 4y agoNo, but you can't expect to read a recipe and suddenly make five-star dishes either. Familiarity, practice and technique are all part of the learning process, and they're things that tutorials can't help you with. You can hire as many music teachers as you want, but unless you sit there practicing your scales and arpeggios for days at a time to build familiarity with your instrument, you're not going to sound like Miles Davis. Plenty of other people gave links to tutorials, and those are all fine. I wanted to emphasize that this is a skill that takes time, effort, a good amount of practice, and play to get comfortable with. I think too many people are scared of learning a skill, and want tutorials to guide them through the process. There was a post a week ago about an app trying to teach people how to cook by asking them to find a picture of a "scrambled egg" in a line-up. Obviously useless, and that doesn't get people any closer to what actually needs to happen -- just pick up a pan and try. No, you won't get it right the first time. Nobody does. That's what the practice is for. Start by actually starting.
- onion2k 4y agoWhile there is no tutorial for the creativity itself, there are definitely tools and math for creative generative art that can be learned. No one is born being able to do linear algebra or write a shader.
- swayvil 4y agoSpeaking as a guy who has done a shitload of kickass generative art, I have never touched a linear algebra or a shader. Rudimentary coding skills, a text editor, know a little math. That will take you far.
- onion2k 4y agoI used those examples because they're things I've used to make art. It wasn't meant as an exhaustive list of things every artist should know; they're just two useful things that a budding code artist can learn if they want to, and reasonable things for someone to need help with.
- andybak 4y agoI made generative art in the 80s on a ZX Spectrum just using for loops. Chuck in some high school trig if you like. I guess the comment you're replying to is making the point that the tools can be very, very simple and OP probably already knows enough. The bit they are missing is "just start trying stuff"
- fintechie 4y ago7 red lines, all of them strictly perpendicular, some with green ink and some with transparent...