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A game does not exist in a vacuum. There is always going to be a commercial disadvantage to releasing anything, since that would divert attention from other, n
by teddyh 4y ago
A game does not exist in a vacuum. There is always going to be a commercial disadvantage to releasing anything, since that would divert attention from other, newer, more expensive games which the publisher would much rather that everyone bought instead of playing old games.
- josephcsible 4y agoIf you never want to let your game that people already bought and paid for work without your central server being up, then I do think you should have to keep it up literally forever.
- rfrey 4y agoThere's a commercial disadvantage to car owners continuing to drive 10 year old vehicles instead of purchasing new ones. Doesn't mean Ford (or Tesla, more likely) should be allowed to remotely brick sedans.
- teddyh 4y ago> Doesn't mean Ford (or Tesla, more likely) should be allowed to remotely brick sedans. I agree – I was not arguing that anyone should be allowed to do that. It’s just obvious why they would do this, if it was allowed. And Ubisoft is allowed to do this, so they do it.
- thaumasiotes 4y agoI once read an article making the point that copyright is "[economic] protectionism against the past" - its purpose isn't really to accomplish anything in the present or future, but to prevent current producers of intellectual property from having to compete with the intellectual property produced by the past. When you read Pride and Prejudice instead of something "more appropriate" to the modern day, that's money taken out of the pocket of a book publisher today. You've rediscovered that concept as applied to video games.