3 ms·
I feel your sentiment, but Adobe is probably not the best example to use since it is clearly sold as a subscription and the annual subscription service solves a
by quitit 4y ago
I feel your sentiment, but Adobe is probably not the best example to use since it is clearly sold as a subscription and the annual subscription service solves a lot of historical issues* while being nearly 27x cheaper than buying the CS master-suite outright. Also Adobe never made moves to kill the apps which you did buy outright (they even still offer some cut back versions of their apps this way).
A better example is Stadia - where you buy the game, can only play it in Stadia and since Google seem likely to pull the plug on it; those games will quite likely become unplayable forever.
I can only partly sympathise with Ubisoft's argument that online services can't go on in perpetuity. Since there are a lot of really reasonable counterpoints:
1. Ubisoft aren't discontinuing online service for remastered editions
2. Is it really unrealistic to keep running such a service, at least until it is no longer played by large numbers of people? Also similar to your line of thinking, it's a shame that Ubisoft can't be compelled to release the server software when they discontinue online play.
3. They are literally still selling a title which will no longer be playable in less than 2 months.
4. DLC for these games wasn't free, and it'll be gone.
People aren't being unreasonable here, they're right to be upset.
* Adobe: Creatives/agencies were almost always on different versions of the software, or simply didn't have all of the apps. Something that hamstrung the industry and made it very difficult to switch agencies. Secondly each app began to reproduce functionality of their sister applications because it wasn't realistic to possess the master suite (e.g. 3D, vectors and video in Photoshop.) Now with the suite available to everyone, the apps are becoming more focussed for their purpose, and developers can spend more time enhancing that core purpose, rather than having to code shoddy me-too functionality.
- ghaff 4y agoPhotoshop Elements (and I assume Premiere) is still available as a perpetual license. Some MacOS update finally broke my old version but I get Photoshop along with my Lightroom subscription anyway so I've never bought a new version.