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> It's worth remembering that every live service game will one day stop getting official support and eventually shut down Obviously yes, and it was as obvious
by zokier 4y ago
> It's worth remembering that every live service game will one day stop getting official support and eventually shut down
Obviously yes, and it was as obvious when those games were launched and sold.
> This mass decommissioning also demonstrates the preservation issues inherent to walled garden online services
Many game companies are not aspiring to build some everlasting cultural artifacts, but to provide entertainment today. Preservation is not some intrinsic moral obligation
- josephcsible 4y agoThe issue isn't just that the publishers don't preserve the games themselves. The issue is that they go out of their way to do things to make it harder/impossible for anyone else to do so either.
- sD82niNNdp6pYTA 4y ago> Obviously yes, and it was as obvious when those games were launched and sold. It was obvious that they'd become a pile of junk bits in less than a decade? > Many game companies are not aspiring to build some everlasting cultural artifacts, but to provide entertainment today. Preservation is not some intrinsic moral obligation Okay? That might apply if they were simply, say, no longer selling the product (although at that point there's no reason for them to retain their copyright and other parties should be free to rip, crack, distribute, etc). But that's not the case here. They're taking something which users may have already preserved and saying you can't fully use it anymore.