3 ms·
What you’re describing is auteurism. I think there is plenty of this in games already but you’re right it’s not as prevalent or mainstream as film directors. I
by jjj123 4y ago
What you’re describing is auteurism. I think there is plenty of this in games already but you’re right it’s not as prevalent or mainstream as film directors.
If it were to get more prevalent, it might open the door for more original or unique AAA games. Giving a single person full control of the vision of a game almost certainly makes for more idiosyncratic games than the design-by-commitee approach many AAA games take today. Think more God of War (2018)s or Death Strandings and fewer Far Cry 7s.
But in my opinion auteurism is unfair to the rest of the team. AAA games are a joint effort, a director may have a singular vision but there are thousands of decisions made by the rest of the team (not to mention the labor it takes to execute that vision) that all coalesce into the final product.