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IMO the issue is not that Godot uses C++, it's that they refuse to use a standard more recent than C++03. Being able to use `auto` would make the code already
by demindiro 4y ago
IMO the issue is not that Godot uses C++, it's that they refuse to use a standard more recent than C++03.
Being able to use `auto` would make the code already a lot less verbose IMO.
- iFire 4y agoGodot uses c++ 17 in master. Autos and lambdas are not allowed from a style guide decision.