3 ms·
I hear this complaint a lot, but what is the solution exactly? Cramming labeled buttons for every possible action onto every screen? There's not a lot of space
by hbn 4y ago
I hear this complaint a lot, but what is the solution exactly? Cramming labeled buttons for every possible action onto every screen? There's not a lot of space to work with, and even less when the touch targets have to be large enough for a big fat thumb to press accurately/reliably.
You can do most of the things that most users need to do just knowing how to tap icons and swipe up to go home. I don't think it's such a big issue that there are some power user features that you either discover by messing around or word of mouth.
- empyrrhicist 4y agoUnobtrusive GUI indicators - small tabs that suggest pulling, textures to suggest numbers of fingers or tapping actions etc. Add a menu item to turn visual hints off if desired, but have the UI be discoverable by default.