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I think the idea of using perceptually uniform luminance in the different colors makes a lot of sense. Most light color schemes suffer from too much variance in
by monokai_nl 4y ago
I think the idea of using perceptually uniform luminance in the different colors makes a lot of sense. Most light color schemes suffer from too much variance in luminance I think and your light color scheme looks balanced.
Uniform luminance was one of my own main goals when I updated the original Monokai palette to https://monokai.pro https://monokai.pro. I first experimented with mathematical values based on CIElab, and dove into obscure color lighting models to see if I could come up with some clever mathematics to prove my color scheme in a scientific way. But somehow these algorithmic colors never looked nice and "fun" for lack of a better word.
In the end I adjusted every color manually. So, Monokai Pro is not perfect science, but for me it somehow works.
- solasluaith 4y agoThat’s the great thing about OKLab, it makes this kind of design much easier and more accessible without having to resort to color appearance models like CIECAM16 or even just CIECAM UCS. Beyond luminance, I’m also adjusting for uniform chroma as otherwise the colours still stand out to different degrees from the background, so that might have been one of the issues you ran into. Your color scheme was actually one of the ones I looked into before making my own because it at least came close to what I was looking for — and while it was close, the perfectionist in me wanted to make it mathematically optimal once I’ve started to think about it in these terms.