4 ms·
The problem is mostly due to the Bluetooth Hands Free Profile's (HFP) limited 64-kbit/s bandwidth and the mSBC codec: https://habr.com/en/post/456182/ https://
by js2 4y ago
The problem is mostly due to the Bluetooth Hands Free Profile's (HFP) limited 64-kbit/s bandwidth and the mSBC codec:
https://habr.com/en/post/456182/ https://habr.com/en/post/456182/
Apple recently switched to a higher quality codec (AAC-ELD) with the AirPods 3 and Pro:
https://medium.marco.zone/apple-implemented-the-biggest-improvement-to-bluetooth-audio-since-2009-2079abc607af https://medium.marco.zone/apple-implemented-the-biggest-impr...
https://apple.stackexchange.com/questions/430411/airpods-3-using-aac-eld-on-macos https://apple.stackexchange.com/questions/430411/airpods-3-u...
- diebeforei485 4y agoBut the new codec won't be used if the computer/phone being used for the call doesn't support Bluetooth 5.0 correct?
- js2 4y agoI'm guessing it won't be used unless paired with an iPhone/iPad or a Mac running a recent version of macOS 12 (Monterey). I currently use a wired Jabra headset that's falling apart that I want to replace with wireless. After reading up on it, I concluded that Bluetooth is a huge step backwards for wireless headsets compared to a dedicated protocol. I just ordered the Logitech H820e which uses DECT instead of BT. Some of the Steelseries wireless gaming headsets also use a dedicated protocol, but those are much bulkier than I wanted.