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> Advice needed is: is this scope feasible for 1 person and what game engine should I look into for trying it out? I am not trying to do anything particularly f
by andrewmcwatters 4y ago
> Advice needed is: is this scope feasible for 1 person and what game engine should I look into for trying it out? I am not trying to do anything particularly fancy; no overall game design, no story, minimal amount of textures and assets. Literally just an environment to toy with game mechanics.
To answer your question more directly, we have not seen the engineering, design, and marketing skills required to do this widely available in the market, or open source space. We know of a small handful of people in the world who have the combined knowledge to do it, but none of them are working on such a product except for some of the engineers at Facepunch and Planimeter.
One person can absolutely do it, but statistically we haven't seen it.
It requires you to primarily have an exceptional background in general software development, game networking, embedding scripting languages, user-interface design, and marketing (if you actually want people to use your product/play with your software).
The guys that I know of who have the skillset to do this are all working for studios.