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This is why I’m making an html5 game, they just go to the URL which is the most recent version of the game.
by reidjs 4y ago
This is why I’m making an html5 game, they just go to the URL which is the most recent version of the game.
- cupofpython 4y agothis was my next step. webassembly? what engine are you using, and do you still need to code the multiplayer networking yourself?
- reidjs 4y agoI’m using phaser3, there’s a few html5 game engines though. I’m doing it pretty low budget, so I’m not using webassembly, peoples computers and phones are plenty fast now to just render sprites through browser. Multiplayer logic goes through firebase real-time database.