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If memory serves, Nendo was a standalone version of the S-Geometry modeler written in CL, and Wings3D was a clone of Nendo written in Erlang.
by kaveh808 4y ago
If memory serves, Nendo was a standalone version of the S-Geometry modeler written in CL, and Wings3D was a clone of Nendo written in Erlang.
- lispm 4y agoI think Nendo was written in C++.
- kaveh808 4y agoI stand corrected.
- Arcanum-XIII 4y agoMirai was in Lisp (ahh the repl on every error), but I'm not sure that Nendo was in Lisp. Mirai was a descendant of your work? Nice. It was a great (at the time) software. Too bad Izware has dissapeared!