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Back in the 90s, Joel Welling and Chris Nuuja at the Pittsburgh Supercomputing Center at CMU developed a similar system called P3D. It was really cool, and they
by dougb 4y ago
Back in the 90s, Joel Welling and Chris Nuuja at the Pittsburgh Supercomputing Center at CMU developed a similar system called P3D.
It was really cool, and they had a bunch of backends to render on different high end graphic workstations. We even had a Pixar Renderman hooked up to a laser disk recorder. You could script a 3D scene with different light sources and cameras and over the course of a week, render some high quality NTSC video.
P3D: a Lisp-based format for representing general 3D models
https://dl.acm.org/doi/10.5555/110382.110608 https://dl.acm.org/doi/10.5555/110382.110608
P3D DESCRIPTION AND DEFINITIONS
http://netghost.narod.ru/gff/vendspec/p3d/p3d_desc.txt http://netghost.narod.ru/gff/vendspec/p3d/p3d_desc.txt
- kaveh808 4y ago> over the course of a week, render some high quality NTSC video. I remember those days. :)
- eschaton 4y agoWas any of the actual code or other artifacts of the work preserved?
- dougb 4y agoI looked, but I couldn't find a .tar.gz or anything. I emailed Joel and asked him to put it up on his github page, https://github.com/jswelling https://github.com/jswelling He has something called DrawP3D, but I think its just a library that you can call from C or Fortran that uses the P3D rendering backend. I could be wrong it was a long time ago.