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It's still work-in-progress though, and people who are developing games right now shouldn't gamble on it. I would rather want to stick with something that has b
by cyber_kinetist 4y ago
It's still work-in-progress though, and people who are developing games right now shouldn't gamble on it. I would rather want to stick with something that has been for at least 5 years and has successfully shipped multiple games, so that's why I'm using Vulkan even with all its problems. (Maybe I should have used DX11 though, if I was seeking for even more stability.)