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i was paraphrasing for someone who might not be familiar with graphics basics, let alone architectures of bindless/GPU-driven rendering pipelines :) OpenGL 3 d
by foxhill 4y ago
i was paraphrasing for someone who might not be familiar with graphics basics, let alone architectures of bindless/GPU-driven rendering pipelines :)
OpenGL 3 deprecated glBegin/glEnd, but there is still state, and a lot of it. none of the OpenGL API is re-entrant, for instance..