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> [...] we don't have to figure it out - we just need to remember what we did. > > My long and colorful history is a feature, not a bug. Kids these days... No
by MonkeyClub 4y ago
> [...] we don't have to figure it out - we just need to remember what we did.
>
> My long and colorful history is a feature, not a bug.
Kids these days... No respect for their elders!
But yeah, spot on. That's exactly the specific issue I have with tech ageism, at least from the corporation's perspective.
I'm not saying that it's good to discriminate (on age or anything else), but from the dehumanizing RoI-oriented perspective of the corporation, it's just the dumb move to push the aging and the elderly on the side.
Why would you spend so many resources to bring a person to the top of the game, and then right when they start becoming really clever and useful, you start minding the color of their beard and render them obsolete?
It's like waiting for a green banana to become edible, and when it's at the perfect balance the one that's just right for you, you just pluck it and chuck it in the bin. WTF?
In any team I've worked, the guy with the gray temples has always been the most relaxed and significant contributor to any discussion - precisely thanks to the experience they developed over the past three and sometimes four decades.
Conversely, young upstarting devs who think they're interfacing with dinosaurs tend to not fare well.
That's probably because they lack the acumen to recognize golden egg-laying geese when they encounter them, and profit from the experience.