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I remember the craze about World of Warcraft back in the day that it was incredibly addictive, like no other video game. Where they supposedly tested people's d
by NoPicklez 4y ago
I remember the craze about World of Warcraft back in the day that it was incredibly addictive, like no other video game. Where they supposedly tested people's dopamine response to playing the game. Marriages ended over the game and there were countless news articles and segments on how addictive the game is.
As I said in another post, saying that a particular thing drives pleasure or is designed to drive pleasure is obvious. Obviously you would design something so that it is pleasurable, otherwise people wouldn't use it. The difference here is the extent to how addictive it is and without some sort of measurement, it's hard to know if TikTok is any more dangerous than anything else that drives compulsive pleasure.