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Looking at the timelines, kind of surprised you didn't cut your losses and use RPG Maker XP or later w/ ruby as the scripting language, which was released in 2
by novok 4y ago
Looking at the timelines, kind of surprised you didn't cut your losses and use RPG Maker XP or later w/ ruby as the scripting language, which was released in 2004. I'm estimating that project wasn't started before 2005?
Why did you stick with using that when newer engines were around?
- Vanit 4y agoThe project was started around 2008 iirc! XP and VX were out at the time, but the larger resolution and mapping limitations were dealbreakers for me. They've since fixed these issues in the more recent engines so I wouldn't choose that again.