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Anyone have any insights on this vs Godot for 2D games? I imagine Godot is more powerful, but when would you want to use this engine?
by excerionsforte 4y ago
Anyone have any insights on this vs Godot for 2D games? I imagine Godot is more powerful, but when would you want to use this engine?
- thejammahimself 4y agoDon't know too much about Godot but I'd imagine something like this is more suitable for making an RPG simply because its got all the tools you'd need in an RPG game (stuff like dialogue etc) so the developer can just focus on making an RPG rather than having to worry about the specifics of how dialogues are displayed, and stuff like that. Whereas I think Godot is more just for making any type of game, and in that sense will be more powerful but will lack the tools for building a specific type of game like EasyRPG appears to provide.
- palunon 4y agoI don't know about this tool specifically, but rpg maker was good at making rpg maker's style of rpg (ie. traditional 2d JRPGs), not every kind of rpg. Going toward action rpgs like Zelda III wasn't impossible, but quite difficult. Going towards things such as baldur's gate or diablo was pretty much out of the question.
- thejammahimself 4y agoYeah, that doesn't surprise me actually. I'm not really into RPGs but I imagine a one size fits all approach won't work that well.
- hadlock 4y agoThe value here is primarily in the editor. It is a drag and drop scripting engine, asset editor, and visual story workflow editor. You can build your own SNES JRPG FFVI type game with this out of the box and learn what minimal coding skills are required, or beg a friend to code the hard parts for you.
- jwitthuhn 4y agoThis is very much focused on making a top-down, turn-based, snes-era-style rpg. If you want to make exactly that it will be a lot easier in RPGMaker/EasyRPG, but the further you want to diverge from a basic RPG the harder it will get. This has a lot of systems like dialogue, menus, inventory, party management, combat, etc built in and specifically tailored for RPGs. edit: Forgot to mention, RPG Maker also has a lot of assets built in so you can get straight to making a game without worrying about art, which was incredibly helpful for me when I was 12.
- excerionsforte 4y agoThanks. I've been watching Heartbeat's video on Godot for 2d games and have been itching to use a game engine. I'm going to see how this works and see if I like it compared to Godot.
- havercosine 4y agoWhat I'd say is, choose based on your goal. If you are an experienced game developer who wants to get an RPG game out there fast then use specialised tools like this. For general purpose game development, Godot will give you better mileage than these special tools.