3 ms·
Vsync needs double buffering. You swap the buffers during vsync to kill tearing. You will have tearing whenever you update the currently scanned-out buffer (exc
by davrosthedalek 4y ago
Vsync needs double buffering. You swap the buffers during vsync to kill tearing. You will have tearing whenever you update the currently scanned-out buffer (except when you do stuff like racing the beam).