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I’ll clarify - there is no mass consumer field for VR that will enable adoption or a market in the size of home consoles, laptops or televisions. VR in its cur
by kranke155 4y ago
I’ll clarify - there is no mass consumer field for VR that will enable adoption or a market in the size of home consoles, laptops or televisions.
VR in its currently incarnation will not make a system that will sell 100 million units, which is the regular size market of the leading home console in a generation (both switch and PS4 sold this much).
I’m surprised they sold as much as they did tbh.