5 ms·
I found and fixed a small Godot bug, starting from zero knowledge of the engine code, in about a day and a half free time. It's really not hard to just patch st
by TillE 4y ago
I found and fixed a small Godot bug, starting from zero knowledge of the engine code, in about a day and a half free time. It's really not hard to just patch stuff yourself if you're comfortable with C++.
Godot is not beautiful modern code or anything, but it's definitely not inscrutable layers of spaghetti which require deep expertise. It's very readable and compiles reasonably fast.