9 ms·
Right, but even a speed up / quality increase can flip workflows on their head. Take ray tracing for example, when you speed it up by an order of magnitude, you
by ehsankia 4y ago
Right, but even a speed up / quality increase can flip workflows on their head. Take ray tracing for example, when you speed it up by an order of magnitude, you can suddenly go from taking a break every time you want to render a scene, vs being able to iteratively work on a scene and preview it as you work.