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The "classic" elements of Mac OS X were out in 2001 and then Apple made the UX more and more convergent to iPhones and iPads. Enterprise programming, including
by foul 4y ago
The "classic" elements of Mac OS X were out in 2001 and then Apple made the UX more and more convergent to iPhones and iPads.
Enterprise programming, including FOSS, from the '00s to our days got more and more hooked to Apple rigs.
GNOME 3 and Unity, although bad resource-hoggers, were multi-year efforts toward abandoning Windows-ish dumberies (sticky keys for example) to approach similarity to devs' personal computers' perceived terseness. Some intel and microsoft employees and ex-employees were and are working on GTK and systemd, so this article looks very very, very bold in their statements.