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It is possible to produce infinite scenes that would produce the image, including the scene which contains the render itself as a flat object viewed through a c
by IIAOPSW 4y ago
It is possible to produce infinite scenes that would produce the image, including the scene which contains the render itself as a flat object viewed through a camera. Sampling from this infinite set of possibilities isn't useful unless you introduce a ton of fragile assumptions about what you could be looking at to begin with, in which case you kind of already knew what was in the scene.
- erichocean 4y ago> in which case you kind of already knew what was in the scene It's almost like I wrote "scene parameters" for a reason. More info here: https://blog.qarnot.com/an-overview-of-differentiable-rendering/ https://blog.qarnot.com/an-overview-of-differentiable-render... > While these techniques came closer and closer to photorealism, another question arose: what if instead of going from a 3D scene to a 2D image (rendering), we went from a 2D image to a 3D scene? As you may imagine, reconstructing 3D scenes from 2D information is quite complex, but there have been many advances in the last few years. This area of study is called inverse graphics.