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Is there any chance that some of this limiting has legitimate hardware reasons? It's been over a decade since I really followed the digital camera scene. At t
by JohnBooty 4y ago
Is there any chance that some of this limiting has legitimate hardware reasons?
It's been over a decade since I really followed the digital camera scene.
At the time, DSLRs were just beginning to get 1080p/720p video capabilities. There were frustrating time limits of course, even then. But, I recall that some of the cameras heated up pretty significantly when capturing video. This was sometimes cited as a reason for such time limitations on video recording.
I'm not sure if that is possibly a "legitimate" physical reason for the limitation today, or if it ever was in the first place. Any thoughts on that?
- FireBeyond 4y agoIt still is, and I think its legitimate still - the R5 can record 8K video but of course real time encoding of that is going to generate a lot of heat. A Cinema body has a lot more room for heat sinks, and can more easily accommodate fans - you're a lot more likely to be using an off-body mic on the cinema body. And then you have a larger battery for the chips and recording time.
- dylan604 4y ago>A Cinema body has a lot more room for heat sinks, and can more easily accommodate fans And yet, you'll still see cameras on hot sets with bags of ice around them because these heat sinks and fans cannot keep up. The original Red One was notorius for overheating. I have BMD Ursa Mini that was struggling in 105 degree temps. Big body does not mean over heating is solved. Personally, the camera that I've used that best handled heat was Sony's F55. Shooting interior of an old van with sun beating down through a window in the roof directly on the camera, 110 degrees inside the van (yes it was miserable), and the camera never once complained (unlike the cast&crew).
- dylan604 4y agoDon't forget about the old 4GB filesize limit of FAT formatted devices from those early cameras. That was the hard limit not time. They would say time because they knew the bit rate and how long 4GB was in runtime. It was fancy cameras that would hit 4GB, and create a new file. It was fancier editors that would recognize that it was meant to be one clip and import it that way. It was the less sophisticated that would force you to "stitch" it manually or work with multiple clips.