2 ms·
Imagine going to a restaurant, ordering something on the menu like steak, fries and salad. Instead of the typical 30 min. waiting time, the dish will now be rea
by proc0 4y ago
Imagine going to a restaurant, ordering something on the menu like steak, fries and salad. Instead of the typical 30 min. waiting time, the dish will now be ready in 10min. they tell you. First, you get the plate with fries, then 10min later the waiter comes by with salad, and then 10min later another plate comes around with the steak. Now imagine the chef forgot some seasoning so they run out and season your plate while you are eating.
That is how it feels to buy software nowadays. Software companies, including game companies, are somehow getting away with this because it's not something people are demanding. It is so much easier to release your product half-done and then incrementally fix things with patches and updates. It's a lot harder to release a product close to 100% on launch day... yet we expect that from hardware products most of the time. Why can't software companies spend extra time making sure they have a solid product for launch, and consider things like patches and updates as failures instead of a viable strategy?