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It seems that developers are positive about the store, but feel that Apple could be doing more to help them suit their business model. I feel it's also a questi
by idspispopd 15y ago
It seems that developers are positive about the store, but feel that Apple could be doing more to help them suit their business model. I feel it's also a question of what developers expect the store to do to their business, at the moment it lets ordinary unsavvy consumers develop a trust relationship with a developer who they may have never had any interaction with. (Thus a great opportunity for the developer to market their other wares to the consumer.) Apple is passing on their seal of approval to all items available in the store. It's a Disney approach, but it's a significant barrier to many developers.
I feel that some of the perceived negatives are the result of counter intuitive thinking. For example, a general lower pricing is the result of competition amongst commodity applications. While unique apps can demand a higher price. This is good for consumers, but bad for developers who may have been relying on the status quo. This allows new developers to challenge the incumbent, and potentially unseat them.
There is the issue of the upcoming sandboxing, which while everyone understands why it's necessary, it still has many developers worried. I feel this is mostly for 2 reasons: Information from apple doesn't seem to be 100% defined leaving a question mark over some developers apps, and knowing that change is coming without the full details makes planning difficult. I suspect apple are mum on details because they're looking for more feedback from developers, I imagine that they too aren't interested in neutering the apps that are available on the store.
Many of the other concerns relate to backwards compatibility, something apple is known to be brutal with (often no more than 5 years of backwards compatibility) - this is the most realistic concern, although it's not unique to the app store. Mac os is constantly being revised sometimes introducing bugs or in the case of PPC apps, having support dropped entirely. This requires developers to stay on top of beta releases and conduct appropriate testing.
Overall, the app store leads developers to do a bit more work on maintaining their app. Of course this is in exchange for continual revenue from sales of that app. Which I feel is more tailored to career developers and not casual devs. For consumers this isn't entirely a bad thing, it promotes better apps, app refinement and makes the store not worthwhile for developers who are unwilling to deliver - leaving this ripe market available for those that want to deliver a good experience.