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>> Rockstar employees described a workplace culture full of drinking, brawling and excursions to strip clubs. Perhaps that's what made Rockstar Rockstar in th
by oifjsidjf 4y ago
>> Rockstar employees described a workplace culture full of drinking, brawling and excursions to strip clubs.
Perhaps that's what made Rockstar Rockstar in the 1st place? Any by losing this you lose what made GTA special.
GTA: SJW
A gamedev team consisting fully of bro's might make an interesting game as they will be singulary focused.
A gamedev team consisting fully of feminists might make an interesting game as they will be singulary focused.
Buy you mix the two groups together and....
>> Can a kinder, gentler Rockstar still produce the chart-topping caliber of game the studio has become known for? Some employees aren’t sure.
>> Morale across the company is higher than it’s ever been, according to many staffers.
According to the new SJW staff? Or to the ones who actually made previous GTAs?
They did have crazy overtime though:
>> referred to as “death marches”—months of mandatory 14-hour days and weekends that took a toll on employees’ lives, mental health and sometimes marriages.