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I think NES case is more about business practices and distribution problem w/o a digital network. Im sure there was a lot of talent left untapped. If they someh
by alexalx666 4y ago
I think NES case is more about business practices and distribution problem w/o a digital network. Im sure there was a lot of talent left untapped. If they somehow passed decision making from distributors to end users they would have a healthier ecosystem with a lot of innovation coming from small teams
- toast0 4y agoThe NES lockout chip is almost certainly a direct reaction to the lack of a lockout chip on the Atari 2600 and the resulting immense pile of garbage games at your local retailer, and the video game crash. So much of the NES's design is an attempt to distance themselves from the previous version. Front-loading makes it look like a VCR rather than an old game system, the box and cartridge art is actual art from the games (enlarged, but blocky) rather than images that are not part of the game, etc. Of course, it's hard to measure apples to apples and see if open would be better, because nobody released an open console after that generation (Sega didn't put a lockout in the Genesis originally, but they added one in later revisions)
- lloeki 4y ago> the box and cartridge art is actual art from the games (enlarged, but blocky) rather than images that are not part of the game The only ones I can recall like that is SMB and Duck Hunt, but all others I recall definitely not. SMB2, SMB3, Megaman, Contra/Probotector, Zelda, Olympus, Parodius... all had specific cover art, often of the "over the top" kind.