3 ms·
One of the reasons city builders don’t use realistic housing:population ratios, ie an average of 2 people in SFH and instead coding it as like 12, is that it ma
by opportune 4y ago
One of the reasons city builders don’t use realistic housing:population ratios, ie an average of 2 people in SFH and instead coding it as like 12, is that it makes the gameplay non-fun having to provision so many roads (also, performance - kinda sucks if your max city size can only support like 100,000 people). Just let that sink in