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I mean, so far the three titles I would call "non-Indie", those being Fallout VR, Skyrim VR and HL: Alyx, are PC VR exclusives. Stuff like Beat Saber and VRCha
by Macha 4y ago
I mean, so far the three titles I would call "non-Indie", those being Fallout VR, Skyrim VR and HL: Alyx, are PC VR exclusives.
Stuff like Beat Saber and VRChat which are the most succesful VR games, predate the Quest, and are probaby helped that beat saber only needs the motion controls part of VR - were it not for facebook using it to sell the Quest nowadays, we would have had a switch port by now I feel.
And VRchat doesn't even require VR, it also has a regular desktop client.
- ben_w 4y agoWhile VRChat supports regular desktops, if it was only on desktops then I suspect it would be seen as a Second Life clone. (From what I read, Second Life only runs on VR as a janky 3rd party hack, not an official release. But my info may be out of date).
- charcircuit 4y ago>we would have had a switch port by now I feel. Only one switch controller can do 6DoF tracking and I don't think it would be that accurate either.
- filoleg 4y agoYou can play any PCVR games on Quest by either using a cable or through airlink connecting to your PC. Both are native features. I've played through Half-Life: Alyx this way with zero issues whatsoever.
- Macha 4y agoRight but this is just using the Quest as a peripheral for PC VR, and therefore has the same issues that parent was complaining about with PC VR in terms of hardware requirements, because it is just PC VR