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> What does this mean? Do users not connect directly to private servers? Does every minecraft client have to authenticate with a central server before joining a
by wolrah 4y ago
> What does this mean? Do users not connect directly to private servers? Does every minecraft client have to authenticate with a central server before joining a private one?
Minecraft servers in the default "online mode" authenticate users against Mojang's "session server". The clients get a token when they log in to their launcher and the servers then validate that token when the user logs in. This verifies both that the user is who they're claiming to be and has a legitimate copy of Minecraft.
Server admins can turn off online mode, but this means that anyone can claim to be anyone else unless some independent authentication scheme is implemented. As a result it's usually only done for actual offline servers and those that want to allow pirate copies to play.
I'm not super familiar with the current controversy but the understanding I have is that chat reports could potentially result in being unable to log in to online mode servers which seems likely to have overreaching effects.